Daww! Cuddly!Īnyone getting into Subnautica: Below Zero having had some experience playing the original will feel right at home here, as things haven’t really changed in terms of overall gameplay. You can still obsess over everything this game has to offer, and there’s plenty of it to really dig in, both in terms of construction and hidden away lore, but it’s the narrative hook and premise that kept me going - and still is! - and chipping away at its mechanics, for as traditional as they can still be, easygoing as the Subnautica games are as a whole. It most definitely adheres to the genre’s conventions to a T, offering just what fans would want in a survival game, but also bumping down things in order to bring in people like me, who might just want to dive in (pun intended) and enjoy its gorgeous setting. To my surprise, Subnautica: Below Zero really stuck with me. There’s something to the genre that simply doesn’t sit with me, and in the end, it just feels like work - much like my experience with MMOs. I did try my hand at Minecraft when it was released on Xbox 360, but only until I completed all of its achievements. I usually tend to shy away from survival games like this, where the emphasis is on keeping your character alive by exploring an environment and gathering resources, all the while building away to my heart’s content. Going into Subnautica: Below Zero with next to zero knowledge of the previous entry outside of downloading it as a previously free game on PlayStation 4 through Sony’s Days of Play promotion and playing it for an hour or so, I couldn’t help but be positively enraptured by it.
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